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Shadow and flame lotr
Shadow and flame lotr











Only Hobbits that have spotted a Barrow-wight gets to call on Tom. Tom enters the next turn if a ‘6’ is rolled in this way. The mist is cleared when Tom Bombadil enters the table.įrom the turn when a Hobbit first sees a Barrow-wight, he may make one D6 roll every Move phase, trying to call for Tom Bombadil. On a ‘1’, Evil gets to move that model, though he may not move the model into or out of combat or cause it direct harm. Additionally, before the move of each Good character, roll a D6. The mist reduces visibility of the Hobbits to 6″. Additionally it gets a free point of Will each turn while it remains in the Barrow. While in a Barrow, a Barrow-wight gets to roll a D6 if it loses a wound, on a 3+ the wound is not lost. Evil wins if Frodo is slain or if two Hobbits are sacrificed in a Barrow. If three Hobbits escape off the Bree table edge, Good wins. The board edge with the trees is part of the Old Forest, the Hobbits need to go towards the opposite side towards Bree. The 4 Barrow wights all start within their barrow. The four Hobbits start 6 inches apart from each other. It is not part of a campaign, as it is a stand-alone scenario part of the appendix. This scenario is found in the Shadow & Flame supplement, scenario number 5. Will the Hobbits realise their danger in time to call for help or will they be slain and their remains doomed to lie in ancient tombs for the remaining ages of the world? Danger lurks within the mist as the Barrow-wights try to lure the Hobbits into their dank tombs and ritually sacrifice them. As night comes on, a chill mist comes down, and the Hobbits stray from the path, soon losing each other in the hills.

shadow and flame lotr

Monday 05 October 2020 – Upon taking leave of Tom Bombadil, the Hobbits travel through the Barrow Downs towards Bree.













Shadow and flame lotr